[This post is by Reto Meier AKA @retomeier , who wrote the book on Android App development. — Tim Bray] As a developer, I’m excited by And...
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Multitasking the Android Way
[This post is by Dianne Hackborn, a Software Engineer who sits very near the exact center of everything Android. — Tim Bray] Android is fair...
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Integrating Application with Intents
Written in collaboration with Michael Burton, Mob.ly; Ivan Mitrovic, uLocate; and Josh Garnier, OpenTable. OpenTable, uLocate, and Mob.ly wo...
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Zipalign: an easy optimization
The Android 1.6 SDK includes a tool called zipalign that optimizes the way an application is packaged. Doing this enables Android to intera...
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An introduction to Text-To-Speech in Android
We've introduced a new feature in version 1.6 of the Android platform: Text-To-Speech (TTS). Also known as "speech synthesis",...
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Painless threading
Whenever you first start an Android application, a thread called "main" is automatically created. The main thread, also called the...
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Drawable mutations
Android's drawables are extremely useful to easily build applications. A Drawable is a pluggable drawing container that is usually asso...
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Backward compatibility for Android applications
Android 1.5 introduced a number of new features that application developers can take advantage of, like virtual input devices and speech rec...
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Introducing GLSurfaceView
GLSurfaceView is a new API class in Android 1.5. GLSurfaceView makes OpenGL ES applications easier to write by: Providing the glue code to c...
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Future-Proofing Your Apps
Hi, developers! I hope you've heard about the early-look version of the Android 1.5 SDK that we recently released. There are some gre...
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Creating an Input Method
To create an input method (IME) for entering text into text fields and other Views, you need to extend the InputMethodService . class. T...
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